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GPUs and CPUs

Nvidia GeForce Now

2owners with an opinion
–of verdicts positive
0/0positive/negative since 2024
0happy after 3+ years

Praised for value and performance; criticized for reliability and display.

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What people wrote

Likes it
For GeForce Now? Not much: From https://www.nvidia.com/en-us/geforce-now/system-reqs/ : - 15 Mbps for 720p @ 60FPS - 25 Mbps for 1080p - Up to 35 Mbps for 4k/120 FPS Input latency is there, yes, but it's not too bad especially if you turn on Nvidia Reflex and use the hardware cursor. Totally unnoticeable in many games. For first-person shooters it's definitely noticeable, but IMO still playable as long as you're not doing it competitively. I play shooters on it from time to time... and put it this way, I would much rather do that (on max graphics) and deal with the minor input lag, than to try to get them running on my Mac, all to get super low graphics with low draw distance, etc. It's never going to beat a 4090 on your desk, but for $20/mo...? It's an incredible value. I don't know that there really is a "catch" beyond basic network principles/limitations. Game streaming has been developed for more than a decade now... when OnLive first came out, the technology (home internet and hardware encoding) wasn't quite there. Now 35Mbps is commonplace, Nvidia has hardware encoding in all their cards, AND they control the entire stack of their data center like no one else can. Stadia's failure was IMO a Google management problem more than any technical limitation. GeForce Now is a much much better service, both using your existing Steam library and supporting way more games. The pricing does seem really good, especially compared to Shadow.tech (where you rent a whole gaming VM with…
Likes it
GeForce Now, Luna, Xbox Cloud Streaming, PS Cloud, Shadow, and a few others are still around. GeForce Now is especially awesome, being Nvidia's own offering with access to their latest GPUs at a very reasonable price point. After thirty years of desktop gaming PCs, I sold mine and just use GFN now. It's completely silent (no fan), minor lag (only matters for competitive shooters), and much cheaper than maintaining a high end gaming rig. Compared to consoles, it has much better graphics, can be played anywhere where you have good internet, supports mouse/keyboard, ultrawide, 120Hz, etc. Compared to the Stream Deck, it has much better graphics, much longer battery life (it's just streaming video, not rendering on device), and no heat or fan noise. I also sold my Steam Deck because GFN plus a streaming portable (Logitech gCloud) was way more ergonomic. Did cloud streaming really fail, or is it just a niche? It's come a long way since OnLive. Stadia was a royal fuckup but not because of its technology; Google just had no idea how PC gaming culture works. Their competitors are still around and doing fine, if not making billions. It is still a very useful tech that I use daily.
Doesn’t like it
No it's not, Geforce now is rubbish and more expensive. I tried it yesterday and it crashed within 30 seconds after multiple issues and the image quality is far worse than Stadia, it also doesn't have all the nice features Stadia has. I was using Geforce now when it was beta, but you can tell it's just streaming a PC, where as with Stadia everything was purpose built and worked great from Chrome. Geforce now sucks compared to Stadia.