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VR and AR headsets

Nreal Air

11owners with an opinion
88%of verdicts positive
1/0positive/negative since 2024
0.5 yrslongest happy owner
0happy after 3+ years

Praised for display and portability; criticized for software.

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What people wrote

Likes itOwned 0.5 years
I have been trying a lot of these helmets/glasses for work the past years. I didn't expect Apple to go for something that still needs so much work, but more is more. The Quest 2 is my favourite for meetings, some gaming, movie watching etc, but for work, I just use the nreal air. It really did become the replacement for my laptop the past 6 months. There isn't a lot of software for it, but I don't take my laptop anymore for coding. I do see when these things all fall in place, monitors, tvs etc could just fall away. Phones seems not very real now, but it depends on how fast the developments go. I had expected Apple to wait 5 or so years more with this until it's a market they can really take on; currently this is quite bold imho. But it's good; huge corps going in means hopefully someone will solve the battery usage of these things; even in this presentation, there was a battery connected. That's why I like the nreal; for all it's faults (mostly; just open source the thing so people can dig in!), it is very light and has the battery life of my phone, which is 15 hours. So I can wear it all days, there is no irritation or fatigue, and when I take it off, it has a lot of time left.
Likes it
I'm based in the US. Most of those options are available from Amazon. I've owned both the Viture glasses and the nreal air (back when they were called nreal rather than xreal). The picture quality on them is more than enough to use as a second display, but where it shines for me is on flights. It mostly just looks like a normal pair of oversized glasses, but presents an incredible display on that is miles beyond any in flight entertainment system. I only bought the Viture because I lost/forgot my original nreal air glasses on a flight and they were never found.
Likes it
I have an NReal Air. It offers similar capabilities to everything you mentioned (though much worse resolution). If I have the preference, I still choose a screen. Screens are easy, screens a casual, screens exist in the real world. I can share them, I can walk away from them, I can position them where _they will never, ever move_. Screens have (and will always have) higher resolution. Screens don't require me to mess with some cord and pull a headset off to find my snack or walk to the bathroom. I prefer my Nreals in two situations: * When I'm traveling/on-the-go and want more screen real estate. * When my wife is using the main TV and I don't feel like hauling the Playstation downstairs.
Likes it
IMO the killer app for AR is just working as an effective "personal display". Interactivity is a red herring. The Nreal Air is almost good enough already–it's not too conspicuous and great for watching movies on a big screen on airplanes, in small apartments, etc. I think if Apple made a sleek headset or glasses to stream the display from Macs, iPhones, etc., with best-in-class display quality and tight ecosystem integration, they would make a killing–even if serving as a big "personal display" was all it could do. To me the analogy is Airpods. Right now the tech isn't quite there, but I bet in 5-10 years, a huge percentage of people will have AR glasses they use as a personal display to watch content. Just like Airpods, people will complain that it's too expensive, the quality isn't as good, it's too inconvenient, etc–and then watch as millions adopt it anyway.
Likes it
There are dozens of us! I use the phone as trackpad when I need to. Small BT keyboard, but thinking of learning the Charachorder. Nreal Air + S22 Ultra DeX + AVNC + proot Ubuntu (via Andronix) + VSCode with the Remote Development extension has been my daily driver for almost 6 months now I think. I even play games on this via GeForce Now and a Switch Pro controller, even voice chat on Discord at the same time and it doesn't break a sweat.
Neutral
I've used nreal air. The good: - Great form factor - Image quality for screen mirroring is great - Display has good brightness - Decent speakers The bad: - Nebula (AR software that allows projecting multiple screens) has a worse image quality (I see some flickering). It's also buggy (e.g. it doesn't work on latest MacOS) - Slightly heavy. You would start feeling the weight on your ears after wearing it for an hour or so. - When screen mirroring an M1 Mac, the display settings on Mac doesn't allow you to resize the screen. It works on an Intel Mac though. Eventually I decided to return it as I want to wait for the device to mature and I don't really have a strong need for AR glasses at this time. I'd be looking forward to their next version. I think the current AR glasses (Nreal, Rokid, etc) are probably at the same level of maturity as smart watches when they first came out in the early to mid 2010s.
Likes it
I have been doing this for months now with the nreal air, my phone and a portable keyboard with trackpad (I use keyboard shortcuts for anything anyway). It works really well and I haven't taken my laptop anywhere for 2 months or so. It is not perfect, but it's much better than lugging my laptop everywhere (no matter what it weighs; it's the dimensions). And the battery life is outstanding (it's that of my phone and charges as quickly which is much faster than my laptop). I either use github workspaces or vnc to work. VNC is outstanding as it burns minimum battery on the phone and you have a powerful server desktop. Also; it's much more private; no-one can see your screen (unless you share) and when you put the sun light protector on, no-one starts talking with you. It's a very clear sign of ; I am busy. The resolution of the monitor (I run DEX as the AR on this thing is not good enough (yet)) could be higher, but that's just a matter of time, and, as it seems to progress now, not a lot of time at that.
Doesn’t like it
I've been doing this since December with a pair of Nreal Air glasses and alternately a MacBook and an SBC. It's okay-ish, but not great. Text rendering is sub-par requiring jacked-up font sizes, the viewport is fairly small, and if you're using the Nreal desktop for simulated multi-monitor configuration, the display jiggles a bit as the accelerometers catch up with your movements. It's sure as hell not worth the $2000 they're looking for. The SoC is old, too. Just get an 11g Framework, strip the LCD, plug a set of Nreals into a USB-C DP port, install Windows, and use the Nreal desktop. Boom: better, faster, newer, cheaper than $2000, and you can get it shipped right away.
Likes it
> It will be a productivity enhancing device not for gaming or entertainment. I disagree with this. I suspect the majority of iPad owners aren't using their devices for productivity and the majority of Apple Watch owners also aren't serious athletes. We'll likely get two devices to cater for different needs at some point - apple glass pro and apple glass - but I've got a pair of nreal airs and I'm absolutely convinced that AR is going to be the defining tech hardware of the decade. I use it for productivity purposes but I also use it most nights in bed to watch movies and to read books and pdfs because the ergonomics and experience are so much better. I don't really do mobile gaming but I can absolutely see people using it for that in the future as the steam deck/nreal air combo is proving wildly successful. Apple are going to want to own this product category the same way they dominate the phone market in the English speaking countries and if they don't have a product that competes on price they'll end up losing out to cheaper competitors and run the risk of people defecting to Android. They can get away with charging a premium because they're Apple but they can't get away with the price differential of say a MacBook Air and a Mac Pro which is what we're looking at if they price this at the rumoured $3000. I even showed the Nreal Air to my middle aged mother today and she was instantly sold and wants to get a pair. VR was always going to struggle to get mass appeal but AR is…
Neutral
Maybe. They'd work for monitoring the dashboards. I use Samsung DeX to get a full desktop environment, and if you set its desktop to black (transparent, in the glasses) you can set floating windows in your vision for any apps. I think newer versions of Android support a native desktop mode too. The hike part is the question: they resemble dark sunglasses with extra-thick frames so they do obscure the view a bit. Walking around a neighborhood's probably fine but I wouldn't do a dirt trail. The glasses are Nreal Airs if you'd like to look them up. Have you considered putting the dashboards on a smart watch?
Likes it
If you’re interested in virtual monitors, and willing to be a bit ahem bleeding edge, try the NReal Air. They’re no replacement for a high quality 34” curved monitor but come kinda close to a nice 25” 1080p monitor IME. They suffer the same issues as other VR solutions (focusing on fine text can be hard, it shakes on your head, etc). But unlike the Quest, you can set it to “Aircast” mode which basically replaces an VR/AR experience and turns the headset into a true “head mounted monitor” - which is different than their special software. I tried it with their virtual monitor software, and it’s unusable. If you move your head, it refreshes the monitor you’re viewing at like 2fps so it’s super jerky and not smooth. It’s not good enough to replace a real stationary monitor for me yet, but it’s probably good enough for someone constantly on the go, or for airplane usage (extra privacy). They’re also far more comfortable than a Quest since they don’t have batteries or a processor built in.