Performs so well is... Subjective but generally what matters here surprisingly is not CPU speed but GPU driver quality (all on Chromium) I tested a bunch of stuff before this post went live
Apple M1/M2/M3/M4 on macOS Sequoia, good Apple M5 and prior chips on tahoe, bad due to a known GPU regression (this is actually why my personal machine runs sequoia) Windows on ARM Qualcomm Adreno X1 driver - bad to usable performance Ubuntu 26.04 Aarch64 upstream mesa with freedreno - works really well but encounters artifacting Pixel 10 Pro - doesn't work here at all Intel HD4600 on Windows 11 i7-4790k- works quite well up to 2 tabs where the renderer starts really suffering
Doesn’t like it
Thank you! When you say GPU with a recent video encoder, do you mean them separately (i.e. don't use software/cpu streaming; and use an efficient encoder), or do you mean use a GPU that supports recent encoders? I'm afraid my Intel HD 520 isn't particularly new and likely doesn't support modern encoders.
Neutral
I wonder how would that compare to the HD520 in laptops. I have several laptops running that GPU, and AFAIK the HD620 was a small revision of the HD520, so all in all, not much of a change.
Neutral
I have an Intel GPU (HD Graphics 520) and gamescope doesn't work for me under arch Linux :( https://github.com/ValveSoftware/gamescope/issues/356
Likes it
Not OP, but in my case, I'd love an HS part without a dGPU. I'm typing this on a 5650U and its integrated GPU is overkill for what I do. Hell, until a year ago, I used to daily drive an i5-6500 with an HD530 with a 4k display and I never felt limited by the GPU. But I do use the CPU from time to time, so a beefier part would be useful. I would rather not pay for a dGPU which I'd use maybe 1% of the time, and which would cost more and weigh more and possibly be a PITA to manage under Linux.
Neutral
My GPU - an Intel 4600 integrated GPU in a 2014 laptop - kicked up to about 95% utilization while playing with the site. I suspect I was getting fewer details than you - mine was not silky smooth but still perfectly usable, at what I'd estimate to be about 20 FPS. That your powerful GPU was putting in some effort while my poky GPU [edit: and my 2018 low-end Android phone, admittedly at ~4FPS] are still able to render the scene at all indicates to me that they put in some impressive effort to make the graphics scale for different configurations!
Likes it
Integrated GPUs with shader support (Intel HD graphics, not GMA) are fine for web browsing and programming work, which is what I spend most of my time on. In laptops with switchable graphics, sticking with integrated graphics can save power consumption. And additionally they're not anywhere near as scalped/overpriced as discrete gaming GPUs, or as horrible value as low-end GPUs (I suspect some of the price comes from the cost of a display adapter and media decoder/encoder). Though integrated graphics are subpar for gaming or compute for sure.
Likes it
> Or video accelerated YouTube You can get GPU accelerated YouTube videos in OpenBSD, provided you have a supported GPU in the first place. You have to use Firefox and enable gfx.webrender.all and layers.acceleration.force-enabled in about:config . I've been able to get up to 2Kp60 smooth as butter on Intel HD 530 graphics in OpenBSD 7.0. 4Kp60 plays and drops a few frames, but my monitor is 2K so I have no need for 4K playback anyway.