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GPUs and CPUs · AMD Ryzen 7

AMD Ryzen 7800X3D

11owners with an opinion
100%of verdicts positive
6/0positive/negative since 2024
0happy after 3+ years

Praised for performance and reliability.

What owners wrote

Likes it
That's so far from my personal idea of "running it till the wheels fall off" that your comment genuinely reads like a parody of an out of touch wealthy person trying to justify their wild spending habits. I've been using the same PC that I built in 2013 continuously since then. Every four or five years or so I'll buy one part in the $500 range to keep it updated. It's currently got a Ryzen 7800X3D, 32GB DDR5, and a Radeon RX 6700XT, so it's easily outperforming a brand new $3000 Macbook Pro in most workloads that I actually care about. My initial investment in it was $1200. My total investment over the last 12 years has been about $3000. Buying disposable computers simply does not make any financial sense to me.
Neutral
For those wondering about AMD performance, I did some very brief testing. I have an Radeon RX 7900 XTX graphics card and a Ryzen 7800X3D running Fedora 41 with Proton Experimental on a 1920x1200 display. I booted into the Ravenholm level and immediately got mid-50 FPS with no obvious stuttering. The framerate jumped over 70 once I got inside the first couple buildings. Those framerates are not ideal given the cost of my hardware, but I'd consider them to be perfectly playable. Or at least I would if not for the bigger problem... The image quality was extremely blurry such that I could not clearly see anything over 10ft/3m away. There were no obvious graphics options I could change to fix this. I don't know if this is a result of some upscaling tech not working with my AMD card, a weird Proton issue, an anti-aliasing or depth-of-field feature gone horribly wrong, or something else entirely. Regardless, I'd consider it to be unplayable until the blur issue is resolved.
Neutral
I have a 7800X3D with 64GB Ram, it's overkill for programming So I've installed proxmox on it to utilize it's resources for other stuff as well For my personal use, I created an Arch VM with GPU and USB PCIE passthrough, all 3 monitors directly connected to that GPU It's so seamless and fast that I don't even feel I'm working inside a virtual machine I have other headless VMs hosted to do other things (opensense etc)
Neutral
If the 9800X3D is more efficient that would be a reason for me to upgrade from the 7800X3D, since I run it in a space constrained ITX case (FormD T1). That said, the 7800X3D is not exactly throttling in the case, but a few degrees less heat is always welcome, and gives me more GPU headroom if the 5090 will end up fitting eventually (currently running 4090).
Likes it
Interesting outlier: Factorio and probably other games from this genre. I usually upgrade my CPU just to prevent it from becoming a bottleneck (that's the official version, I very often buy technology for the sake of having cool new technology, who am I kidding). So a CPU upgrade hadn't been something that made a game "playable" for me since GPUs became a thing. But when I got my 7800X3D, that was the difference between having reached a limit with my Factorio megabase and being able to keep building it bigger! Also, since the simulation in that game has to churn through a lot of data in every tick, it's also a rare case in general where RAM speeds have a visible effect.
Likes it
It seems like you think I'm trying to dunk on Apple. I am not. Apple Silicon is a great first showing for them. Performance simply isn't better than Ryzen APUs running in the same power envelope. And power usage is what you'd expect of silicon running on the latest node. Further, some of Apple's choices - bringing memory on package, only two display outputs - caused regressions for their users compared to the previous Intel offerings. I wouldn't call what Apple did innovation - they followed predictable development trajectories - more integration. They licensed ARM's instruction set, Imagination's PowerVR GPU, most of the major system busses (PCIe, Thunderbolt, USB 3, Displayport, etc), they bonded chiplets together with TSMC's packaging and chip-to-chip communication technologies, and they made extensions (like optional x86 memory ordering for all ARM instructions which removes a lot of the work of emulation). Incidentally, Apple kicked off it's chip design efforts by purchasing PA Semi. Those folks had all the power management chip design expertise already. But again, it's been a good first showing for Apple. I think they were smart to ship on-package DRAM in a consumer device. Now is about the right time for the CPU to be absorbing DRAM, as can be seen by AMD's 3D VCache in another form. And it's cool for Apple folks to have their own cool thing. Yay y'all. But I've run Linux for 20 years, I've run Linux on every computer I can get my hands on in that time, a…